Angebote zu "Techniques" (42 Treffer)

HTML , Comprehensive Concepts and Techniques al...
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HTML , Comprehensive Concepts and Techniques: CTI Reviews

Anbieter: Hugendubel.de
Stand: 23.04.2018
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HTML & Web Design Tips & Techniques als Buch vo...
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HTML & Web Design Tips & Techniques: Kris Jamsa

Anbieter: Hugendubel.de
Stand: 20.04.2018
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HTML5 Training, Tips and Techniques als eBook D...
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HTML5 Training, Tips and Techniques: Aaron Wisewell

Anbieter: Hugendubel.de
Stand: 23.04.2018
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Techniques creatives avec Canvas 2D de HTML 5 -...
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HTML 5 se propose de redevenir la référence en termes de standard ouvert pour des applications en lieu et place de technologies telles que Flash, Silverlight ou Java, dont la croissance a été rapide. Avec linauguration dAPI orientées vers le graphisme, la vidéo, laudio, et la communication, HTML 5 peut désormais prétendre à la création dapplications et de jeux de haute qualité et dapplications très riches visuellement. Dans la première étape, grâce à lélément , nous allons voir comment dessiner des formes et des tracés, comment utiliser les couleurs, les motifs et les dégradés, et comment écrire du texte sur la surface de cet élément. Dans la seconde étape, nous allons voir comment mettre en place le chargement dynamique dune image en JavaScript pour la visualiser, comment lire les pixels dune image, comment modifier les pixels dune image et comment créer de nouveaux pixels dans une image. Dans la troisième étape, nous allons voir la mise en pratique de cette panoplie deffets évolués. Dans la quatrième étape, nous allons voir comment programmer la prise en charge des événements du DOM pour le canevas et comment programmer lanimation image par image en fonction dune fréquence donnée. Dans la cinquième étape, nous allons voir, dans un premier temps comment implémenter une classe associée à un canevas qui permettra la gestion individuelle des événements souris et tactiles survenant sur une forme. Et dans un deuxième temps, nous verrons comment utiliser cette classe de gestion des événements associée à un canevas. Dans la sixième étape, nous allons voir comment implémenter différents types de graphiques. Nous verrons au passage comment réaliser des requêtes Ajax pour télécharger en arrière-plan des fichiers contenant des données personnalisées. Et nous verrons aussi comment architecturer les données à télécharger en utilisant un format déchange de données léger et très utilisé quest la notation JSON. Dans la septième étape, nous allons voir dans un premier temps comment utiliser et interagir avec laudio. Patrice REY est informaticien et formateur indépendant, diplômé en informatique et certifié Microsoft MCTS (Client Application Development). Passionné par les technologies Microsoft Silverlight, WPF et DirectX, spécialiste du langage C#, adepte des langages C++, Java et Python, programmeur passionné des API 3D, au travers de cet ouvrage, il vous fait profiter de son expertise et vous fait partager sa passion pour le développement et la programmation des applications.

Anbieter: ciando eBooks
Stand: 12.12.2017
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Pro HTML5 Games - Learn to Build your Own Games...
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Build your next game on a bigger scale with Pro HTML5 Games . This essential book teaches you to master advanced game programming in HTML5. Youll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an expert game programmer, youll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. This new and fully updated second edition now includes chapters on mobile game development and an essential game developers toolkit. Understand how to develop complex, bolder games and become an HTML5 games pro using Pro HTML5 Games today. What Youll Learn Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API Aditya Ravi Shankar started programming in 1993 when he was first introduced to the world of computers. With no access to the Internet or online tutorials at the time, he wrote his first game in GW-BASIC by painstakingly retyping code from a book he found at the local library. After graduating from the Indian Institute of Technology Madras in 2001, he spent nearly a decade working as a software consultant, developing trading and analytics systems for investment banks and large Fortune 100 companies, before eventually leaving his corporate life behind so he could focus on doing what he loved. A self-confessed technology geek, he has spent the time since then working on his own projects and experimenting with every new language and technology that he could, including of course HTML5. During this time he became well known for singlehandedly re-creating the famous RTS game Command and Conquer, as well as Commandos: Behind Enemy Lines entirely in HTML5. Apart from programming, Aditya is passionate about billiards, salsa dancing, fitness and personal development. He maintains a personal website where he writes articles on game programming, personal development, and billiards, as well as shares his popular game demos. When he is not busy writing or working on his own projects, Aditya does consulting work with companies to help them launch new software products and games.

Anbieter: ciando eBooks
Stand: 02.04.2018
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Create Stunning HTML Email That Just Works!
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Create Stunning HTML Email That Just Works is a step-by-step guide to creating beautiful HTML emails that consistently work. It begins with an introduction to email covering topics such as: how email design differs from web design; permission based marketing, and the anatomy of an email. What You Will Learn: * How to design HTML emails that look great * Simple methods to design & test email newsletters * Best practice, permission based email marketing tips & techniques * Proven strategies for selling email design services to your clients The book shows the reader how to plan, design, and build gorgeous HTML email designs that look great in every email program: Outlook, Gmail, Apple Mail, etc. All-important tasks like legal requirements, testing, spam compliance and known hacks and workarounds are covered.

Anbieter: buecher.de
Stand: 05.04.2018
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HTML5 Solutions als eBook Download von Marco Ca...
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HTML5 Solutions:Essential Techniques for HTML5 Developers. 1st ed Marco Casario, Peter Elst, Charles Brown, Nathalie Wormser, Cyril Hanquez

Anbieter: Hugendubel.de
Stand: 23.04.2018
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The Advanced Game Developers Toolkit - Create A...
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Master the most important skills and techniques you need to know for professional HTML5 and JavaScript 2D game development. This book delves into many of the great classic techniques of video game design. Youll discover how to develop games and game levels using Tiled Editor, how to implement tile-based collision, how to design advanced pathfinding and enemy AI systems, the fundamentals of broad-phase collision, and how to make isometric games. All the techniques and supporting code are explained in an easy-to-understand manner and written in a general way so that they can be applied to any game engine or technology that youre comfortable using. Youll find detailed working examples, with dozens of illustrations and many concepts you can freely apply to your own projects. All the math and programming techniques are elaborately explained and examples are open-ended to encourage you to think of original ways to use these techniques in your own games. You can use what you learn in this book as the basis for making games for desktops, mobile phones, tablets, or the Web. The Advanced Game Developers Toolkit is a great next step if you already have some JavaScript game-making- experience, or a great continuation if youve already read Advanced Game Design with HTML5 and JavaScript by the same author. What Youll Learn Work with advanced tile-based design techniques for puzzle, platform and maze games Use Tiled Editor to build game worlds Build path-finding and AI systems using Line of Sight and A* (A-Star) Make isometric games Manage complexity to build games of any size that scale seamlessly Who This Book Is For Video game developers with some experience who want to learn the essential techniques they need to know to take their skills to the next level and for readers who want to understand and fine-tune every line of code they write, without resorting to quick fixes. Rex van der Spuy is a leading expert on video game design and interactive graphics, and he is the author of the popular Foundation and Advanced series of books about how to make video games. Rex has designed games and done interactive interface programming with Agency Interactive (Dallas), Scottish Power (Edinburgh), DC Interact (London), Draught Associates (London), the Bank of Montreal and TVO (Canada). Hes also built game engines and interactive interfaces for museum installations for PixelProject (Cape Town, South Africa), and built Ga, the worlds smallest full-featured 2D game engine, and its full-featured sister engine, Hexi. He created and taught advanced courses in game design for many years at the Canadian School of India (Bangalore, India). The highlight of his career was programming video games on the Annapurna glacier at 4,500 meters (which, to his delight, was 1,000 meters higher than the maximum permissible operating altitude of his laptop).

Anbieter: ciando eBooks
Stand: 19.12.2017
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Learn PHP 7 - Object Oriented Modular Programmi...
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This new first to market book on PHP 7 introduces writing solid, secure, object oriented code in the new PHP 7, carfully presented in a well-paced clear fashion. Programming examples take advantage of the newest PHP features, including enhanced password encryption using password_hash. This book provides learn by doing providing the reader with complete coding examples. Do It exercises in each chapter provide the opportunity to make adjustments to the example code. The end of chapter programming exercises allow the reader to develop their own applications using the algorithms demonstrated in the chapter. The reader will experience the creation of a complete three tier application using a natural process of building and testing modules within each tier. Each tier is logically and physically separated using Object Oriented and Dependency Injection techniques, thus allowing independent tiers that can be updated with little or no effect on the other tiers.In addition to teaching good programming practices through OOP, there is a strong emphasis on creating secure code. As each chapter is completed, the reader is provide the opportunity to design and create a Term Project application reinforcing the concepts learned. What Youll Learn What are PHP language basics: conditional statements, loops, arrays, methods (functions) How to combine PHP with HTML5, CSS3, and JavaScript to create web applications How to work with XML, JSON, and MySQL data How to use secure coding techniques How to create error logs, user logs, and application logs What are the various backup and recovery techniques How to use Try/Catch blocks as emphasized with PHP 7 to handle program exceptions Audience This book is for those who are new to PHP and new to the new PHP 7 programming / scripting language, the most popular for web development. Steve Prettyman is a college instructor on PHP programming, web development and related. He is and has been a practicing web developer and is a book author.

Anbieter: ciando eBooks
Stand: 19.12.2017
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Mastering Structured Data on the Semantic Web -...
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A major limitation of conventional web sites is their unorganized and isolated contents, which is created mainly for human consumption. This limitation can be addressed by organizing and publishing data, using powerful formats that add structure and meaning to the content of web pages and link related data to one another. Computers can understand such data better, which can be useful for task automation. The web sites that provide semantics (meaning) to software agents form the Semantic Web, the Artificial Intelligence extension of the World Wide Web. In contrast to the conventional Web (the Web of Documents), the Semantic Web includes the Web of Data, which connects things (representing real-world humans and objects) rather than documents meaningless to computers. Mastering Structured Data on the Semantic Web explains the practical aspects and the theory behind the Semantic Web and how structured data, such as HTML5 Microdata and JSON-LD, can be used to improve your site’s performance on next-generation Search Engine Result Pages and be displayed on Google Knowledge Panels. You will learn how to represent arbitrary fields of human knowledge in a machine-interpretable form using the Resource Description Framework (RDF), the cornerstone of the Semantic Web. You will see how to store and manipulate RDF data in purpose-built graph databases such as triplestores and quadstores, that are exploited in Internet marketing, social media, and data mining, in the form of Big Data applications such as the Google Knowledge Graph, Wikidata, or Facebook’s Social Graph. With the constantly increasing user expectations in web services and applications, Semantic Web standards gain more popularity. This book will familiarize you with the leading controlled vocabularies and ontologies and explain how to represent your own concepts. After learning the principles of Linked Data, the five-star deployment scheme, and the Open Data concept, you will be able to create and interlink five-star Linked Open Data, and merge your RDF graphs to the LOD Cloud. The book also covers the most important tools for generating, storing, extracting, and visualizing RDF data, including, but not limited to, Protégé; TopBraid Composer, Sindice, Apache Marmotta, Callimachus, and Tabulator. You will learn to implement Apache Jena and Sesame in popular IDEs such as Eclipse and NetBeans, and use these APIs for rapid Semantic Web application development. Mastering Structured Data on the Semantic Web demonstrates how to represent and connect structured data to reach a wider audience, encourage data reuse, and provide content that can be automatically processed with full certainty. As a result, your web contents will be integral parts of the next revolution of the Web. Leslie F. Sikos, Ph.D., is a Semantic Web researcher at Flinders University, South Australia, specializing in semantic video annotations, ontology engineering, and natural language processing using Linguistic Linked Open Data. On the cutting edge of Internet technologies, he is a member of industry-leading organizations, such as the World Wide Web Consortium, the Internet Engineering Task Force, and the Internet Society. He is an invited editor and journal reviewer actively contributing to the development of open standards. Dr. Sikos is the author of 15 textbooks covering a wide range of topics from computer networks to software engineering and web design. Devoted to lifelong learning, he holds multiple degrees in computer science and information technology, as well as professional certificates from the industry. Thanks to his hands-on skills, coupled with a pedagogical background, he can introduce technical terms and explain complex issues in plain English.Dr. Sikos creates fully standard-compliant, mobile-friendly web sites with responsive web design—complemented by machine-readable annotations—and develops multimedia applications leveraging Semantic Web technologies. He works on the standardization of Linked Data implementations for the precise identification, description, and classification of multimedia fragments, advancing the traditional video annotation techniques. Inspired by the creation and exploitation of rich Linked Open Data datasets, he proudly contributes to the Open Data and Open Knowledge initiatives. For more information, visit www.lesliesikos.com.

Anbieter: ciando eBooks
Stand: 02.04.2018
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