Angebote zu "Create" (84 Treffer)

Create Stunning HTML Email That Just Works!
26,99 € *
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Create Stunning HTML Email That Just Works is a step-by-step guide to creating beautiful HTML emails that consistently work. It begins with an introduction to email covering topics such as: how email design differs from web design; permission based marketing, and the anatomy of an email. What You Will Learn: * How to design HTML emails that look great * Simple methods to design & test email newsletters * Best practice, permission based email marketing tips & techniques * Proven strategies for selling email design services to your clients The book shows the reader how to plan, design, and build gorgeous HTML email designs that look great in every email program: Outlook, Gmail, Apple Mail, etc. All-important tasks like legal requirements, testing, spam compliance and known hacks and workarounds are covered.

Anbieter: buecher.de
Stand: 05.04.2018
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HTML 5: Discover How to Create HTML 5 Web Pages...
9,95 € *
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In this book you are going to discover the basics of HTML 5 and how it works. If you are already familiar with other versions of HTML, especially HTML 4, then learning HTML 5 will be a piece of cake for you. HTML 5 is the latest version of hypertext markup language, yet it incorporates various features from HTML 4 and even XHTML. What you´ll discover in HTML 5: The differences between HTML 4 and HTML 5 The HTML 5 document structure HTML 5 headings and paragraphs Formatting text and creating lists Creating tables in HTML 5 HTML 5 forms Understanding hyperlinks Working with images Working with video and audio Web page layout Understanding quotations, iframes, and entities More... 1. Language: English. Narrator: Martyn Clements. Audio sample: http://samples.audible.de/bk/acx0/038941/bk_acx0_038941_sample.mp3. Digital audiobook in aax.

Anbieter: Audible - Hörbücher
Stand: 25.04.2018
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Cross Over to HTML5 Game Development - Use Your...
27,36 € *
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Break into the most lucrative platform in the world by adding HTML5 game development to your current skillset. Zarrar Chishti has trained developers from a wide range of programming disciplines to cross over into HTML5 game development. Whatever your vocation, whether it be an Application Databases Systems developer or a Professional Web developer, with this book you will learn to evolve your current coding skills to become eligible for the biggest gaming platform in the world. From the first chapter you will see encouraging results immediately as you power through a challenging and fun project that has been uniquely designed and developed for this book. With the relentless backing of the giants of the industry including Apple and Google, HTML5 is rapidly becoming the leading technology for game development. Furthermore nearly every mobile device, tablet and PC system offer full support to the latest games developed in HTML5. Never before has there been such a widely accepted platform by literally every manufacturer and operating system. This in turn has convinced marketing departments to move away from traditional platforms, such as dedicated mobile apps, for the more widely accepted HTML5 format. There has never been a better time for a seasoned IT programmer to crossover and capitalize in this lucrative market with their much sought after talents and experience. Take the skills you already have and expand your career into HTML5 development with this book. What Youll Learn Quickly identify the core similarities and differences between HTML5 and other coding standards Follow a large scale game development project to experience the full lifecycle of an HTML5 game development project Download graphics and media to use in sample projects throughout the book Who This Book Is For Professional developers working in application and database development. These seasoned coders, having secured a wealth of knowledge, can transfer that expertise to the growing HTML5 game development market. This book will instantly appeal to this audience as it will not attempt to teach the basics of programming; instead it will simply point out the differences in how to develop with HTML5. Zarrar Chishti is a software and games development consultant with over 500 games developed for companies around the world. He is sought after to advise on the development of viral games for major marketing campaigns. His consultancy and development firm serve prestigious companies such as Turner Media, British Airways, and Channel 4. His work can involve him in liaising with marketing directors for new launches and project managing teams of game developers and designers for large scale development projects. He is also involved in organizing and running game development courses and events. During the last five years Zarrar has also helped train developers to crossover and become software game developers. Most of the trainees go on to either work for Zarrar or gain programming jobs in the ever expanding game development community of Scotland.

Anbieter: ciando eBooks
Stand: 12.12.2017
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Build your own 2D Game Engine and Create Great ...
39,99 € *
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Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own. This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement thes e concepts based on HTML5, JavaScript, and WebGL. After completing the projects you will understand the core-concepts and implementation details of a typical 2D game engine and you will be familiar with a design and prototyping methodology you can use to create game levels and mechanics that are fun and engaging for players. You will gain insights into the many ways software design and creative design must work together to deliver the best game experiences, and you will have access to a versatile 2D game engine that you can expand upon or utilize directly to build your own 2D games that can be played online from anywhere. • Assists the reader in understanding the core-concepts behind a 2D game engine • Guides the reader in building a functional game engine based on these concepts • Lead s the reader in exploring the interplay between technical design and game experience design • Teaches the reader how to build their own 2D games that can be played across internet via popular browsers Jebediah Pavleas is a graduate student in the Computer Science and Software Engineering program at the University of Washington Bothell (UWB). He received a Bachelor of Science in 2012 and was the recipient of the Chancellors Medal for his class. During his time as an undergraduate he took a great interest in both computer graphics and games. His projects included an interactive math application that utilizes Microsofts Kinect sensor to teach algebra, a 2D role-playing game designed to teach students introductory programming concepts, and a website where students can compete in various mini-games to control checkpoints around campus. Relating to these projects, he coauthored publications in IEEE Computers and The Journal of Computing Sciences in Colleges (CCSC). When not working towards his graduate degree, he enjoys designing, building, and playing games of all kinds as well as adapting technology for improved accessibility. A university student in computer science, he is interested in working as a game programmer, focusing on accessibility.

Anbieter: ciando eBooks
Stand: 02.04.2018
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The Advanced Game Developers Toolkit - Create A...
36,99 € *
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Master the most important skills and techniques you need to know for professional HTML5 and JavaScript 2D game development. This book delves into many of the great classic techniques of video game design. Youll discover how to develop games and game levels using Tiled Editor, how to implement tile-based collision, how to design advanced pathfinding and enemy AI systems, the fundamentals of broad-phase collision, and how to make isometric games. All the techniques and supporting code are explained in an easy-to-understand manner and written in a general way so that they can be applied to any game engine or technology that youre comfortable using. Youll find detailed working examples, with dozens of illustrations and many concepts you can freely apply to your own projects. All the math and programming techniques are elaborately explained and examples are open-ended to encourage you to think of original ways to use these techniques in your own games. You can use what you learn in this book as the basis for making games for desktops, mobile phones, tablets, or the Web. The Advanced Game Developers Toolkit is a great next step if you already have some JavaScript game-making- experience, or a great continuation if youve already read Advanced Game Design with HTML5 and JavaScript by the same author. What Youll Learn Work with advanced tile-based design techniques for puzzle, platform and maze games Use Tiled Editor to build game worlds Build path-finding and AI systems using Line of Sight and A* (A-Star) Make isometric games Manage complexity to build games of any size that scale seamlessly Who This Book Is For Video game developers with some experience who want to learn the essential techniques they need to know to take their skills to the next level and for readers who want to understand and fine-tune every line of code they write, without resorting to quick fixes. Rex van der Spuy is a leading expert on video game design and interactive graphics, and he is the author of the popular Foundation and Advanced series of books about how to make video games. Rex has designed games and done interactive interface programming with Agency Interactive (Dallas), Scottish Power (Edinburgh), DC Interact (London), Draught Associates (London), the Bank of Montreal and TVO (Canada). Hes also built game engines and interactive interfaces for museum installations for PixelProject (Cape Town, South Africa), and built Ga, the worlds smallest full-featured 2D game engine, and its full-featured sister engine, Hexi. He created and taught advanced courses in game design for many years at the Canadian School of India (Bangalore, India). The highlight of his career was programming video games on the Annapurna glacier at 4,500 meters (which, to his delight, was 1,000 meters higher than the maximum permissible operating altitude of his laptop).

Anbieter: ciando eBooks
Stand: 19.12.2017
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Pro HTML5 Games - Learn to Build your Own Games...
39,99 € *
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Build your next game on a bigger scale with Pro HTML5 Games . This essential book teaches you to master advanced game programming in HTML5. Youll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an expert game programmer, youll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. This new and fully updated second edition now includes chapters on mobile game development and an essential game developers toolkit. Understand how to develop complex, bolder games and become an HTML5 games pro using Pro HTML5 Games today. What Youll Learn Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API Aditya Ravi Shankar started programming in 1993 when he was first introduced to the world of computers. With no access to the Internet or online tutorials at the time, he wrote his first game in GW-BASIC by painstakingly retyping code from a book he found at the local library. After graduating from the Indian Institute of Technology Madras in 2001, he spent nearly a decade working as a software consultant, developing trading and analytics systems for investment banks and large Fortune 100 companies, before eventually leaving his corporate life behind so he could focus on doing what he loved. A self-confessed technology geek, he has spent the time since then working on his own projects and experimenting with every new language and technology that he could, including of course HTML5. During this time he became well known for singlehandedly re-creating the famous RTS game Command and Conquer, as well as Commandos: Behind Enemy Lines entirely in HTML5. Apart from programming, Aditya is passionate about billiards, salsa dancing, fitness and personal development. He maintains a personal website where he writes articles on game programming, personal development, and billiards, as well as shares his popular game demos. When he is not busy writing or working on his own projects, Aditya does consulting work with companies to help them launch new software products and games.

Anbieter: ciando eBooks
Stand: 02.04.2018
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HTML5 Games als eBook Download von Earle Castle...
28,99 € *
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(28,99 € / in stock)

HTML5 Games:Novice to Ninja: Create Smash Hit Games in HTML5 Earle Castledine

Anbieter: Hugendubel.de
Stand: 14.05.2018
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HTML5 for Masterminds, 3rd Edition als Buch von...
32,49 € *
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(32,49 € / in stock)

HTML5 for Masterminds, 3rd Edition:How to take advantage of HTML5 to create responsive websites and revolutionary applications. 3. Auflage J D Gauchat

Anbieter: Hugendubel.de
Stand: 08.05.2018
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Cross Over to HTML5 Game Development als eBook ...
23,49 € *
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(23,49 € / in stock)

Cross Over to HTML5 Game Development:Use Your Programming Experience to Create Mobile Games Zarrar Chishti

Anbieter: Hugendubel.de
Stand: 14.05.2018
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Cross Over to HTML5 Game Development als Buch v...
24,49 € *
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(24,49 € / in stock)

Cross Over to HTML5 Game Development:Use Your Programming Experience to Create Mobile Games. 1st ed. Zarrar Chishti

Anbieter: Hugendubel.de
Stand: 08.05.2018
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